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1. Typhoon Close Range PvP? - in Ships and Modules [original thread]
Originally by: Wulfgard I keep seeing Phoon setups with the 4 guns + 2 missiles + 2 nos. Anyone bothered to use 4 nos + 4 dmg(guns or missiles)? Would it be overkill and gimping you in the dps department? Just curious... TBH, I ran thi...
- by Sedory Darklight - at 2006.01.04 13:48:00
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2. Damage Control Units - in Test Server Feedback [original thread]
Pay attention to the resist values on the ones with hull resistance and the one's without. The one's without have much higher resists in armor and shield, while the ones with hull resistance do not. Actually, I didn't see much of a difference betw...
- by Sedory Darklight - at 2005.12.30 14:41:00
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3. Please Fix the Ram Leaks..getting unplayable ! - in EVE General Discussion [original thread]
While you're sitting here watching a game allocate memory left any right, did you realize that textures and models are loaded/unloaded into memory left and right. You will see the memory slowly climb. It tends to peak at about 180mb-200mb or so fo...
- by Sedory Darklight - at 2005.12.27 16:40:00
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4. RMR - the good, the bad and the ugly - in Test Server Feedback [original thread]
Originally by: Jaabaa Prime New drone types, I know most ships can use drones but I have the feeling that sentry, ew and webbing drones is giving too many additional "medium slots" to the drone ships. If I've read everything properly i...
- by Sedory Darklight - at 2005.11.29 21:53:00
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5. Destroyers : why they arnt played in pvp ? - in Ships and Modules [original thread]
Originally by: Blind Fear Destroyers: 1) T1 frig-level damage 2) T1 frig-level tank 3) T1 cruiser-level speed The worst characteristics of two ship classes combined to make a craptastic light weapons platform with no redeeming characteri...
- by Sedory Darklight - at 2005.07.27 14:25:00
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6. 10/10 SANSHA COMPLEX - IMPOSSIBLE final stage! - in EVE General Discussion [original thread]
Originally by: Jensamen He killed our main tanker who had 93% resists to EM/thermal damage in 2 hits, from full shields to dead. I'll begin by stating that there still likely is something wrong here, but if you're tanked for EM/Thermal...
- by Sedory Darklight - at 2005.07.25 10:13:00
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7. Faction Cruises vs Tech II? - in Ships and Modules [original thread]
Originally by: Vilserx Originally by: Captin Biltmore Originally by: Cannedbeef Thats because you would need 17 mil in missiles to use cruise spec. Who has 17 mil in Gunnery JUST to use large guns? Ummm....it's not to use...
- by Sedory Darklight - at 2005.07.15 13:12:00
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8. new missile skills having no effect - or...? - in EVE General Discussion [original thread]
Originally by: ELECTR0FREAK Edited by: ELECTR0FREAK on 14/07/2005 11:23:28 You don't add skill bonuses, you multiply them. You also got the benefits of missile projection and bombardment backwards. But, given what you've given me, you...
- by Sedory Darklight - at 2005.07.14 11:26:00
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9. Typhoon/Tempest Snipe Set up - in Ships and Modules [original thread]
Originally by: Virusuk I all ready have a Typhoon i just wanted to know if u can Snipe with them if not i will upgrade to the TEMPEST Allso Can u post some lvl 4 misson set up's for the tempest.. While you can use a phoon for sniping,...
- by Sedory Darklight - at 2005.07.11 11:58:00
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10. Eve lag? Does the engine use "level of detail" optimization? - in EVE General Discussion [original thread]
Originally by: Avon Removing models is not LOD, and mipmap layers of dds textures don't really count either. Yes, removing models is part of LOD. While, it's the lowest possible variation, it is still an option for the game developer ...
- by Sedory Darklight - at 2005.06.27 18:59:00
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11. Eve lag? Does the engine use "level of detail" optimization? - in EVE General Discussion [original thread]
Originally by: Kunming You will see this if u fight NPCs like blood raiders. In the example of a BR apoc, up close you'll see the red texture, abit zoomed out it looks like a normal one with lower quality textures. This also points out tha...
- by Sedory Darklight - at 2005.06.27 12:57:00
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12. Data Export addition - in Ships and Modules [original thread]
No, more like what T20 has already started (click here ) except the data for each item (again, mainly data that'd be in the attrib panel) isn't in the exported files. Thou
- by Sedory Darklight - at 2005.06.07 00:57:00
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13. Data Export addition - in Ships and Modules [original thread]
is it possible to get more a detailed export of the data regarding modules and ships? Nothing that's internal per se, just the data that's visible to the users. Like weapon data details, etc.. stuff that's normally on the attrib tab thanks, Sedo
- by Sedory Darklight - at 2005.06.06 19:04:00
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